#ifndef __GAMEOVERSCREEN_FRAME_H__
#define __GAMEOVERSCREEN_FRAME_H__

#include <QFrame>

/**
 * Displayed when the player loses all lives
 */
class GameOverScreen : public QFrame
{
  Q_OBJECT

public:
  /**
   * @param parent parent of this GameOverScreen
   */
  GameOverScreen (QWidget *parent = 0);

signals:
  /**
   * Emitted when the user presses Enter and the screen should be hidden
   */
  void hideScreen ();

protected:
  void keyPressEvent (QKeyEvent *event);
};

#endif
